X

Sebastian Schoellhammer
sheb


Location:
Tokyo, Japan

Language(s):
English, French, German, Italian, Japanese

Member Since:
January 2002

Last Updated:
19 April 2010

Portfolio Views:
45814
Chosen as Favorite:
127
Groups:

Browse CGPortfolio

You can now browse the latest gallery morsels as they are uploaded in our new Browse CGPortfolio section.

start browsing now

Advanced Search
galleryaboutblogguestbookview
Nosferatu
Maya, mental ray, Mudbox, ZBrush
April 2010


   
I created the model for this image initially for the "classic movie monsters" contest over at Kolbies excellent SinisterCircle forum..
It is based on Klaus Kinski in Herzog Werners Nosferatu (a film, although long and slow I can very much recommend!) I tried to convey the melancholy of the character.

Long time passed and recently I finally got some time and motivation for doing some textures and rendering. I might do a bit of animation but I guess that'll be later!

Sculpting was done in Zbrush, Texturing in mudbox and rendering with mental ray in Maya. I've used displacement maps on everything but the collar (reduced in zbrush).
There are 3 area lights from the front/bottom and 2 spots for back lighting.

Hope you like!
This Image has 82 comments on CGTalk >

 
  Sebastian Schoellhammer's Personal Network  
 
 

The Society

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide

Contact | Privacy | Advertising | About CGS