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<ttl>120</ttl>
	<item>
	<title>The Pixie, Sheb (3D)</title>
	<link>http://sheb.cgsociety.org/gallery/120014</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/760/109128000544_thumb.jpg"><br><br>Its 8 am and after 2 days and nights of continous working i finallly managed to get this little picture done!! Arrr.   I started this model ages ago, maybe 2 years and decided it would be a nice character for the coming expose <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />.<br />
Even if my zip stays rotting on that ftp i finally got something done!! This is my first post ever in this section of cgtalk - normally i only start projects but never end them <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
So thats jolly good, im pretty lightheaded now, need sleep but gotta go to work in a few hours. NOO!  The pixie is pretty much inspired by the awesome Brian Froud, modelled in max ( i did some detailingwork in zbrush) and textured in ps. Its not as perfect as i liked it to be in places but the time is up today! so - thats all, Im dead. Bye.<br />
seb <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
ps, thanks for encouragement during my work marathon and advice especially to ambient, subdivme, wiro  and the sheep!<br />
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	</description>
	<pubDate>Mon, 02 Feb 2004 08:30:30 +0000</pubDate>
	</item>
	<item>
	<title>Elf Girl</title>
	<link>http://sheb.cgsociety.org/gallery/282375</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/760/760_1128335330_small.jpg"><br><br>Another year, another elf!!<br />
Without deadlines i just cant get anything done so I decided to do try to get into the exotique book and at the same time finsih off a really old character!<br />
I used mainly xsi for the modelling (or rather sculpting), for the building i still use 3dsmax.  I did some very few details in zbrush, mainly mouth and eyes. All the shading and texturing i did in max/photoshop and rendering in mentalray.<br />
The hair is ornatrix - the REAL reason was to play around with this great plugin. Sculpting is a hell lot of fun but the rendering is painful! Finally i can appreciate our poor hairartists work properly.. <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />. I tried all the shaders and mentalray approach and ended up using the expensive one. Im not totally satisfied with the result there but looking forward to investigate more!<br />
Anyway! Its not perfect but im pretty very tired right now! <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Hope you like,<br />
seb<br />
Lots of thanks also to mr subdivme, Allessandro Bonora and MArtin K for invaluable help!<br />
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	</description>
	<pubDate>Mon, 03 Oct 2005 10:29:02 +0000</pubDate>
	</item>
	<item>
	<title>Mr. Miserable</title>
	<link>http://sheb.cgsociety.org/gallery/311676</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/760/760_1137820656_small.jpg"><br><br>Hello everybody!!<br />
This is a character i modelled for John Lee for his shortfilm (i hope it will be finished sometime!) after a concept by Mr. Francis Pang.<br />
The basemodel was done in 3dsmax and the rather subtle details in Zbrush. Also the &quot;texturing&quot; (or rather coloring) was done there too. For the image i wanted to achieve something cartoony with a realistic touch - i hope i succeded. It was a really fun character to make and I hope to see him properly animated someday <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Also to shamelessly promote myself even more, I finally finished a new website of mine - (www.sebster.org) . I hope you all enjoy - there will be some more tutorials available soon too.<br />
So thats it again - take it easy all,<br />
seb<br />
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	</description>
	<pubDate>Sat, 21 Jan 2006 05:17:41 +0000</pubDate>
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